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PostSubject: The gods of Light   Tue May 12, 2009 7:48 pm

The gods of Krynn:
Gods of Good.

Paladine
The Platinum Dragon, the Valiant Warrior, Draco Paladin
Greater Deity
Symbol: A platinum triangle or
platinum dragon
Celestial Symbol: The constellation Valiant Warrior
Home Plane: Dome of Creation
Alignment: Lawful good
Portfolio: Kingship, guardianship, redemption, good dragons
Worshipers: Nobles, diplomats, guards, Knights of Solamnia
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Nobility, Protection, Sun
Favored Weapon: Longsword (“Mighty Protector”)
Colors: White

Paladine represents the divine power of majesty, and is patron deity to the gods of Good.
He supports the soul's drive to strive for greatness, and is representative of leadership.
He is also representative of the ideal of redemption, striving to bring those who have fallen to darkness back into the light.

Paladine was one of the first gods summoned by the High God from the Beyond.
Paladine is described as being the elder brother of Takhisis and Gilean,
During the War of the Lance, Paladine traveled Ansalon in the guise of Fizban the Fabulous, a befuddled old mage who wears mouse-colored robes.
Fizban has a familiar, an ancient gold dragon called Pyrite (or "fool's gold). Pyrite once fought by the side of Huma Dragonbane,
and sometimes slips back to that era in his mind, though it is long-gone.
He is also the highest deity of the elves, who refer to him as E'li. Paladins especially flock to his cause.
Paladine was husband to Mishakal, and father of Kiri-Jolith, Habbakuk, and Solinari. He is advised by Majere.
Paladine was opposed to all the gods of Evil, but especially to Takhisis.

Other names: Draco Paladin (Ergoth), Dragon Father (Wemitowuk), E'li (Silvanesti), Platinum Dragon, Valiant Warrior,
Dragonlord (Mithas), the Dragon's Lord, Bah'mut (Istar), the Great Dragon (Solamnia), Pala (Ancient Plainsmen), Paleas (Irda), Platinum Father (Dragons),
Skyblade (Goodlund), Thak the Hammer (Thorbardin), Tlacoatl (Nordmaar), Mirrorsnake (Falthana).



Mishakal
The Light Bringer, the Healing Hand, the Blue Lady
Greater Deity
Symbol: Infinity symbol
Celestial Symbol: The constellation Infinity
Home Plane: Dome of Creation
Alignment: Neutral good
Portfolio: Healing, mercy, the home,
compassion
Worshipers: Healers, midwives, herbalists,
ambassadors
Cleric Alignments: CG, LG, NG.
Domains: Community, Good, Healing, Liberation,
Protection
Favored Weapon: Quarterstaff (“Merciful Strike”)
Colors: Sky blue

Mishakal (mish-uh-kul) is goddess of healing and restoration, both in body and in the spirits of mortals. She is also patron of motherhood,
and seeks to restore those things that were lost. She is also goddess of compassion and love.
Mishakal is wife and consort to Paladine, and mother of Kiri-Jolith, Habbakuk, and Solinari.
Mishakal is most opposed to Chemosh, who destroys life, and Morgion, who corrupts it. She opposes Takhisis above all.

Other names: Light Bringer (Solamnia), Healing Hand, Blue Lady (Balifor), Bearer of Light, Empress (Mithas), Healer in the Home (Kharolis / Tarsis),
Ka-Mel-Sha, Ke-en (Sea Elves), Magea (Irda), Mesalax (Thorbardin), Meshal (Icewall), Mishas (Ergoth), Quenesti Pah (Silvanesti),
Quen Illumini (Qualinesti), White Lady (Bündesphar). Skymistress (Goodlund), Lady of Tears (Falthana), Mixactli (Nordmaar), Mislaxa (Taladas),
Ildamar the Earthspirit (Armach).


Kiri-Jolith
The Sword of Justice, the Bison of Heaven
Intermediate Deity
Symbol: Bison’s horn
Celestial Symbol: The constellation Bison’s Head
Home Plane: Dome of Creation
Alignment: Lawful good
Portfolio: War, courage, honor, solidarity
Worshipers: Fighters, Knights of Solamnia, soldiers
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Strength, War
Favored Weapon: Longsword (“Sacred Defender”)
Colors: Brown and white

Kiri-Jolith (kee-ree-jo-lith) represents the divine power of unity. He is patron to warriors and soldiers who work with their companions to fight evil and combat injustice.
He is representative of the virtues of courage and honor. In essence, he is the god of holy warfare.
Kiri-Jolith is the patron deity to the Knights of the Sword. He is also patron to the Minotaurs, who revere him as "Emperor". Though he opposes Sargonnas, he also respects
him as well and has fought beside him during the Chaos War against the mad god Chaos.
Kiri-Jolith is the twin brother to Habbakuk, brother to Solinari, and son of Paladine and Mishakal.

Other names: Amman-Duke (Irda), Bison of Heaven, Emperor, Corij (Ergoth), Sword of Justice, Qu'uan the Warrior (Uigan), Jolith (Imperial League), Carnid (Istaran Church),
Ever-Watcher (Falthana), Fan-ka-tso (Falthana), Quetzal (Nordmaar), The Horned One (Istaran Church).

Habbakuk
The Fisher King, Skylord, the Blue
Phoenix
Intermediate Deity
Symbol: Blue phoenix
Celestial Symbol: The constellation Phoenix
Home Plane: Dome of Creation
Alignment: Neutral good
Portfolio: Animals, hunting, water, rebirth
Worshipers: Rangers, sailors, druids, farmers, Knights of Solamnia
Cleric Alignments: CG, LG, NG
Domains: Animal, Good, Travel, Water
Favored Weapon: Scimitar (“Kingfisher’s Helm”)
Colors: Blue and white

Habbakuk (hab-buh-kuk) is the divine power of persistence. He is lord of the beasts, and patron of hunters, rangers, druids, sailors, and the natural cycle of life and death.
He opposes undeath and aberrations of magic.
Habbakuk is the twin brother to Kiri-Jolith and son of Paladine and Mishakal. He is closest to Branchala, works well with Chislev, and opposes Zeboim.
Habbakuk is patron to the Knights of the Crown, representing the virtue of loyalty.
On the continent of Taladas, Habbakuk is little known other than to the Silvanaes and some in the League. Most view Branchala as an aspect of Habbakuk.

Habbakuk's Clerics pray for spells from him at sunrise.

Other names: Blindel the Dolphin Lord (Baltch), Blue Phoenix (Ergoth, Qualinesti, Silvanesti), Eshanre (Irda), Fisher King, Han-Yagas (Imperial League), Khubak (Taladas),
Lord of Mariners, Skylord (Balifor, Goodlund), Abbuku the Fisher (Sea Elves), Sea Lord (Mithas, Dargonesti, Silvanaes, Armach), Chabacuictli (Nordmaar).

Solinari
The Mighty Hand, the Ivory Disk, God’s Eye
Intermediate Deity
Symbol: A silver or white circle or sphere
Celestial Symbol: The silver moon, Solinari
Home Plane: Astral Plane/Solinari
Alignment: Lawful good
Portfolio: Good magic, abjuration, divination
Worshipers: Wizards of the White Robes
Colors: Silver and white

Solinari (so-lin-ah-ree) is the god of good magic, and is sponsor to the Order of the White Robes. Once the divine power of vigilance, he has since removed himself from the heavens
to be closer to the mortal realm. Solinari is a patient god, slow to act, preferring always to let matters sort themselves over time. Once he makes a decision, he does so boldly and fearlessly.Through these acts he has prevented his cousins from making rash decisions, even to their great ire.
Solinari is the son of Paladine and Mishakal, and brother to Kiri-Jolith and Habbakuk. He regularly interacts with Lunitari and Nuitari.

Other names: Mighty Hand, God's Eye (Thorbardin), Ivory Disk (Hylo), Beacon (Mithas), Soli (Ancient Plainsmen), Solin (Ergoth), Solinu (Irda), White-Eye (Goodlund, Balifor),
Solis/Solais (Imperial League), Toyaqual (Uigan), Auros (Nylgai Hadirnoe), Soranus, Amekht-Mul, Ilman-Solri, Sokilrandimiquarthol (Gnomoi), Dolensias (Shiudro).

Branchala
The Bard King, Song of Life,
Songmaster
Intermediate Deity
Symbol: Golden harp or a wooden
flute
Celestial Symbol: The constellation Harp
Home Plane: Dome of Creation
Alignment: Chaotic good
Portfolio: Music, harmony, poetry, beauty
Worshippers: Minstrels, elves, kender, travelers
Cleric Alignments: CG, CN, NG
Domains: Chaos, Good, Luck, Trickery
Favored Weapon: Rapier (“Leaf Blade”)
Colors: Green and yellow

Branchala (bran-cha-luch or bran-kah-luh) is one of the gods of Good, and is representative of inspiration. Also called the Bard King, Branchala is patron to bards, performers,
minstrels, and so forth. He is revered highly by elves and kender. He was also known to have created the Dragon's Graveyard for the Metallic Dragons to go and die at.

On the continent of Taladas, Branchala is almost unknown and is viewed more as an avatar of Habbakuk. For this, Branchala has no priests on Taladas.

Other Names: The Bard King, Song of Life, Baradin (Irda), Songmaster (Goodlund), Astarin (Silvanesti), Astra (Qualinesti), Bardilun (Thorbardin), Bran (Ergoth, Taladas),
Estarin (Sea Elves), Gardener (Mithas), Astar (merkitsa).

Majere
Mantis of the Rose, Master of Mind, the Dreamsender
Intermediate Deity
Symbol: A single rose or praying mantis
Celestial Symbol: The constellation Rose
Home Plane: Dome of Creation
Alignment: Lawful good
Portfolio: Discipline, meditation, thought, industry
Worshipers: Monks, scholars, clerks
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Meditation, Knowledge
Favored Weapon: Unarmed strike (“Exalted Discipline”)
Colors: Red and copper

Majere (mah-jeer) represents the divine power of discipline, seeking to improve the soul through hard work, practice, and austerity.
He works more as a mentor than a savior, teaching mortals to look within themselves for enlightenment.
Majere was called from the Beyond by the High God to serve as counselor to Paladine and the other gods of Good.

On the continent of Taladas, Majere is considered the female version of Paladine. No images of either Paladine or Majere exist on the continent.

Other names: Great Majere, Mantis of the Rose (Qualinesti), Master of Mind, Dreamsender, Nadir the Dreamsender (Mithas),
Manthus (Ergoth), Matheri (Silvanesti, Sea Elves), Manith (Imperial League).

(sources- Dragonlance Nexus/Lexicon/Holy orders of the Stars)
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